When Informal Communication Succeeds: A Tale from the Trenches An interaction catalog: one way to efficiently build great elearning How do you design successful elearning while operating within constraints like budget, time, and resources? As recently discussed on our Learning Dispatch blog, one way is to have a formal template interaction catalog, and consciously ensure that designers and developers operate only within those limits (it can be more creative than it sounds!).[…]READ MORE about Does Your Elearning Team *Always* Need an Interaction Catalog?
Game-Based Learning: How to Give Your Learners a Safe Place to Fail
Ethan Edwards of Allen Interactions likes to make the point that we can’t make people learn. You can’t learn someone to do something. You have to create the conditions where they want to bring the information to themselves. And games are a great place to create a sense of engagement. Games create a new world, one with rules that put constraints on actions. In terms of training, this creates a[…]READ MORE about Game-Based Learning: How to Give Your Learners a Safe Place to Fail