By Mary Word So did I tell you the conference was in Los Angeles? No? So I guess I also didn’t tell you it was actually in Beverly Hills. At the Beverly Hilton. And that my talk was given from the same stage they use to present the awards at the Golden Globes. Pretty cool, huh? (cue: ¯ Hoorah for Hollywood…) I kept that Beverly Hilton water bottle from my[…]READ MORE about The Lectora User’s Conference and my First Big Presentation – Part 8: LA is one great big freeway…
By Mary Word You have seen some of the important elements, such as commenting and naming. Ordering the elements in a page is also important. There are functional reasons to do this, of course. If you have six actions in a group and the third one tells the program to jump to another page, the last three will never be executed. Your interaction depends on a certain sequence of events[…]READ MORE about The Lectora User’s Conference and my First Big Presentation – Part 6: Anatomy of a Presentation, Continued
By Mary Word (Relearn what I did—the importance of commenting your own work. Also, big cheers for debug.) If you have ever done programming, or taken a programming course, you have been told to comment your code. One of the best ways to write code is by writing the comments first – pseudocode, if you will. I have worked with programmers who thought that it wasn’t macho to write comments.[…]READ MORE about The Lectora User’s Conference and my First Big Presentation – Part 5: Anatomy of a Presentation – How Did I Do That, Again?
By Mary Word OK, we have discussed the importance of reviewing and organizing your course before starting development. Make those organizational documents to help uncover not only errors like the duplicate IDs, but also identify pages with similar interactions that can be developed as repeatable code, and to show you the boundary conditions. This phrase should be familiar to programmers, and goes back to my IBM OS programming days. Boundary[…]READ MORE about The Lectora User’s Conference and my First Big Presentation – Part 4: Anatomy of a Presentation, Development Challenges
By Mary Word OK, I had my initial lists, and as I said, the overall concept of how to organize a complex project, or page, or presentation. So I made another list. This one was my presentation sequence document, about four pages, where I started fleshing out the content of the talk. I started by listing challenges. This would be the hook. Present the challenges that course confronted me with,[…]READ MORE about The Lectora User’s Conference and my First Big Presentation – Part 3: Anatomy of a Presentation, the Documents
By Mary Word Part 2: Where do you take the first bite? The first thing that came clear was that the entire project was complex, not just the programming within pages. The highest level of that was handled by our Instructional Designer, Linda, as she designed and wrote the storyboards. Fortunately, we had worked together long enough that she brought technical questions to me as she wrote, so I[…]READ MORE about The Lectora User’s Conference and my First Big Presentation, Part 2: Where do you take the first bite?
By Mary Word Last fall there was a call for presentation proposals for the annual national Lectora User’s Conference. Lectora is the authoring program (aka rapid development tool, eLearning development tool, etc.) that I use for the majority of the eLearning content I develop at Microassist. We create custom eLearning for a wide range of clients, using Lectora, Articulate Storyline, Captivate, and other programs as needed. I have found Lectora the best choice for more complex courses,[…]READ MORE about The Lectora Users Conference and My First Big Presentation – Part 1: Context
Fresh from DevLearn 2012: Mobile Learning Is there any elearning trend bigger than mobile learning? I don’t think so and it was a hot topic at DevLearn. As a nascent delivery platform, there are many questions about how to use mobile devices effectively. The ubiquity of mobile devices, and smartphones in particular, drives our interest in harnessing the learning potential of tools our target audience has with them throughout the[…]READ MORE about Fresh from DevLearn 2012: Mobile Learning
Gamification of training has recently been a big trend in the online learning world. Sessions at DevLearn 2012 made me think deeper about the difference between game-based training and training gamification. Designers who employ gaming and/or gamification strategies claim impressive results. Estimated reading time: 2 minutes In a facilitated discussion session on game-enabled learning and gamification, a number of participants shared their training experiences. We’ll start with clarification on the[…]READ MORE about Fresh from DevLearn 2012: Games and Learning
DevLearn attracts many leaders in the online learning industry for its annual conference. This year 2,000 learning and development practitioners gathered in Las Vegas for the October 31 – November 2 event. There were numerous sessions hosted by the best minds in the industry on the latest innovations and issues. One of the hottest topics was the new Tin Can API (Application Programming Interface). Estimated reading time: 2 minutes […]READ MORE about Fresh from DevLearn 2012: Tin Can API