Capterra and TalentLMS decided to survey their users and find out. Short answer: yes. Interesting finding: more than one-third (37%) use analog games (such as board and card games) in training.
State chief information officers are pushing for an increased focus on accessibility. It’s a change that takes a fair amount of forethought. Sarah Bourne, director of IT accessibility with the Massachusetts Office of Information Technology (MassIT), notes that “you can’t sprinkle magic accessibility dust and have it all be better at the end. You have to build it in.”
Steve Boller draws our attention to both the need for training analysis and different types. Which is best for your situation?
We live, according to Mike Hall, in a golden age of great comics (not to be mistaken with the Golden Age of Comics). He and Matt Upson put the idea to the test, using a comic book to teach undergraduates how to research. How could you use the style in your training?
Until next time,